The first scene for my Master's Thesis project. It's based on concept art from Ubisoft's "Prince of Persia" (2009).
The textures and lighting were done by me. The geometry is comprised of assets I ripped from UT3 and scaled and combined to create the scene (it's the focus of my thesis).
There are a few hotspots with equal lighting that make the focus of the picture a little unclear, but the colour palette is just lovely. Must've taken quite a bit of work!
Thank you for the input. I really appreciate it. Lighting is still something I'm not terribly great with so I love all of the critique I can get on it.
I updated the info